From: Brad K. <bra...@ki...> - 2004-03-04 16:04:25
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du...@we... wrote: > Hi Ian > > I tried > > INCLUDE_DIRECTORIES(${MUL_INCLUDE_DIR}) > > but it did not work > here is the error message > > C:\durucan\VXL\stereo\src\Templates\vimt_dog_pyramid_D+float-.cxx(1) : fatal error C1083: Cannot open include file: 'src/vimt_dog_pyramid_D.txx': No such file or directory > > > Same problem is valid when I make only an basic include of any vimt file in a running out of source directory build program. > (e.g. #include <vimt/vimt_image_2d_of.h>) Your project is built outside the VXL tree. All VXL-related variables have a VXL_ prefix when referenced outside the tree. The file VXLConfig.cmake in the directory where you set VXL_DIR lists the variables that are available. You want INCLUDE_DIRECTORIES(${VXL_MUL_INCLUDE_DIR}) -Brad |