On Fri, Jun 3, 2011 at 11:08 AM, Laflen, Brandon (GE Global Research) <laflenb@ge.com> wrote:

Dear vxl users,


I am looking for a routine in vxl that triangulates a point among N views.  I have camera models for each view, and know the pixel location for the point in each of the N views – so this should boil down to estimating a 3D point that is “closest” to N rays.


Is there an established routine in vxl to support this problem?


Many thanks,



Did you ever find this functionality in VXL? It would be great to add things like this to the examples here: http://sourceforge.net/apps/trac/vxl/wiki/Q&A