Dear vxl =
users,

I am looking for a routine in vxl that triangulates a =
point among N views. I have camera models for each view, and know =
the pixel location for the point in each of the N views – so this =
should boil down to estimating a 3D point that is “closest” =
to N rays.

Is there an established routine in vxl to support this =
problem?

Many =
thanks,

Brandon