Diff of /contrib/gel/mrc/vpgl/algo/vpgl_camera_homographies.h [9a963f] .. [4cca03]  Maximize  Restore

Switch to side-by-side view

--- a/contrib/gel/mrc/vpgl/algo/vpgl_camera_homographies.h
+++ b/contrib/gel/mrc/vpgl/algo/vpgl_camera_homographies.h
@@ -29,9 +29,7 @@
   // 2) the transformed plane normal is in the - Z direction.
   // Both transformations exclude column 2 of the camera matrix.
   // The plane transformation is defined so that the transformed
-  // plane normal is along the negative Z axis. This orientation is 
-  // consistent with "visibility" of the plane surface, i.e. in opposite 
-  // direction to the camera principal ray.
+  // plane normal is along the positive Z axis. 
 
   //: create a plane projective transformation from the camera image plane to
   //  the specified plane