Using vsmap3d -1.3.5 on VegaStrike data from svn revision 12541.
Click on Baja sector, get a seg fault with the following console output:
jonathan@odin:~/bin$ vsmap3d
QString::arg: Argument missing: Warning! destination system pointer of jump to %s is not set!<br>, reid
QString::arg: Argument missing: Warning! destination system pointer of jump to %s is not set!<br>, Ellison
QString::arg: Argument missing: Warning! destination system pointer of jump to %s is not set!<br>, Venture
QString::arg: Argument missing: Warning! destination system pointer of jump to %s is not set!<br>, Tesla
QString::arg: Argument missing: Warning! destination system pointer of jump to %s is not set!<br>, Dienno
Segmentation fault
Possibly root cause is errors in VegaStrike data, but perhaps vsmap3d should be tolerant of such faults
I've checked the data in the file vsmap3d is parsing, milky_way.xml, and can find no obvious mistakes in the jump specifications there, so the probability is that vsmap3d is at fault, not the data.
I'm on it, but this seems to be a tough one. Problem does not seem to be data related. When universe is loaded and you select other sectors that don't produce the seg fault and cycle through them randomly it may occor that a previously "good" sector will cause the seg fault suddenly.