VROnline project is ready for DirectX 9.0 managed interface now.
(still a one small step is missing: to publish all its libraries and tutorials, so stay tuned)
It uses interface objects for type definitions,
Sync. and async. comunication type was designed using virtual commands apparatus.
Storing data through XML and XSD formats.
The engine skelet is done (two different skelets: UIEngine and VREngine), debugging in progress ...
Now there is running complete redesign of vronline libraries. SpaceSim datamodel example is designed too. New features like Virtual Object and Virtual Command have been done. New pre-pre-pre alpha version (in C#) comes during one month !
Hi, the VROnline project have been moved here !
(link to the old pages: http://noname.sector31.cz/noname/ )