Re: [Vrmlengine-main] compiling issues
Game engine supporting many 3D/2D formats and graphic effects
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From: Michalis K. <mic...@gm...> - 2009-01-24 04:27:52
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I wrote: [...] >> when gravity is on and you are outside of the bounding box, strange things >> happen. > > Gravity simply stops working outside of bounding box. Yes, this is > strange, but deliberate: typically, you would fall forever, into > -infinity, if you leave the bounding box. Rather confusing for users... > view3dscene is a general 3d browser, not a game, so I cannot just kill > the player as he falls down :) That's why there has to be a limit where > gravity just stops working. > > Hm, thinking about this, it would be probably more sensible to limit > gravity to some minimal plane, instead of limiting it to bbox. I'll see, > that's some idea for tomorrow. > Done. So gravity now works outside of the box (literally :) ). This will hopefully make it more sensible. Michalis |