Re: [Vrmlengine-main] compiling issues
Game engine supporting many 3D/2D formats and graphic effects
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From: <da...@la...> - 2009-01-18 08:26:33
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On Sun, 18 Jan 2009, da...@la... wrote: >> >> To use FPC 2.2.2, you should be able to tell the linker to ignore these >> undefined references (they are not used by view3dscene anyway, they just >> get linked because they are declared in FPC gtk2 unit): in compile.sh, >> add option >> >> -k--noinhibit-exec >> >> to fpc call, that is make it >> >> fpc -dRELEASE @kambi.cfg -k--noinhibit-exec \ >> ../view3dscene/view3dscene.pasprogram >> >> Please tell me if this works, I'll mention it on >> http://vrmlengine.sourceforge.net/kambi_vrml_game_engine.php#section_fpc_ver >> then. > > no go. I re-pulled everything from svn after your prior message > I may have spoken too soon. It gave the errors, but still produced a binary to run. now I just need to play with it and see if I can figure out how to work it :-) David Lang |