Re: [Vrmlengine-main] compiling issues
Game engine supporting many 3D/2D formats and graphic effects
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kambi
From: <da...@la...> - 2009-01-18 07:44:17
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On Sun, 18 Jan 2009, da...@la... wrote: >> da...@la... wrote: >>> however I am getting permission denied errors when I try to run the >>> result. I tried running the tests, but they seem to want a bunch f other >>> things available (including the castle game) >>> >>> any pointers? >>> >> >> Some tests indeed require other stuff, generally you need a checkout of >> the full vrmlengine/trunk/ to execute all tests. This is especially true >> of view3dscene/run_tests.sh test, this depends on actual test files >> available in parent subdirectories. All tests will fail if you cannot >> execute the compiled view3dscene anyway... >> >> What is the exact error message? Did the compilation went Ok? The normal >> way to compile is to have view3dscene/ and kambi_vrml_game_engine/ >> directories as siblings, then "cd view3dscene/" and "./compile.sh". >> After this, you should be able to execute view3dscene like any other >> program, by "./view3dscene". > > by the way, one other problem that I had was that it looks like one program > depends on the results of the other program(s) not only being compiled, but > being moved somewhere in the path. > > I ended up doing a svn checkout of everything and then doing > find . -executable -type f |grep -v ".sh$"|while read file; do cp -p $file > /usr/src/kambi/bin ;done > to get copies of all the executables in one place. > > > >> What version of the sources (the ones from SVN, or the stable tar.gz >> releases?), what version of FPC do you use? > > missed the question about fpc. > > #dpkg -l |grep fpc > > ii fpc 2.2.0-dfsg1-9ubuntu1 Free > Pascal Compiler -- Meta Package I just noticed the note about a bug with the 64 bit stuff. given that I compiled from SVN that should be working (even with fpc 2.2.0) I'm downloading a newer fpc and will try again with it. David Lang |