fixed what is possibly a math typo that got caught by gcc v6
redefine png_sizeof() since new png version does not
Tuning more features of the build.
Build improvements and documentation
Qualified some data types that needed 'G3D::' p...
changed cmake version requirement since Externa...
Adds a CMAKE environment variable to adjust for...
added conditional to assignment of CMAKE_INSTAL...
Used the correct eye value based on whether the...
Added optional ability to draw eye specific gra...
Removed references to gbuild for CMake build.
Setup windows build and install directory.
Fixed targets to use the build directory instea...
Added G3D-8.0 64-bit ffmpeg branch implementati...
Creating a branch of G3D in order to include 64...
Added G3D-8.0 to vrg3d
Added G3D-8.0 to vrg3d
Added G3D-8.0 to vrg3d
Added G3D-8.0 to vrg3d
Added G3D-8.0 to vrg3d
Changed cmake build process to look in the base...
added proper HINTS for locating LibVRPN files a...
added proper HINTS for locating LibG3D files at...
Removed the init function call from input devic...
Added locking on PQLabs event polling.
Fixed PQLabs multi-touch input device client ba...
added support to build G3D with 64bit ffmpeg op...
added support to build G3D with 64bit ffmpeg op...
Fixed cmake find module for pqlabs
Added fix for pqlabs include to be only used if...
Updating OS X to build 64-bit
updated configure.py for compatibility with new...
added support for the PQLabs multi-touch SDK as...
added support for the PQLabs multi-touch SDK as...