VPVR fails to start any table on latest Radeon drivers. For example Adrenalin 20.12.2 fails; 20.10.1 works.
Issue is that shader compilation fails for BasicShader.glfx. And the error message is:
0x09dc0ac0 "Geometry shader failed to compile with the following errors:\nERROR: 0:77: error(#375) Redeclaration of built-in name: gl_ViewportIndex\nERROR: error(#273) 1 compilation errors. No code generated\n\n"
This can be fixed by removing line ~284 from BasicShader.glfx:
out int gl_ViewportIndex;
After removing this redeclaration VPVR works great with Radeon 6900xt and one friend tested that it works also with Nvidia GPU. I suspect that Adrenalin got more strict on shader notation or something??
Should be fixed in the latest release.