Hi,
Open up the Vnc server property window,
click the "Connection" tab, and check
the "Only allow connections from the local machines" box.
This should do the trick, hopefully...
> thanks for your help, under debian sarge it works fine :-)
>
Well, I realized supporting Windows is really a pain in the ass ;)
Yusuke
pde...@sy... wrote:
> hi,
> im using vnc2swf 0.64 with pygame 1.71 and phyton 2.4.1 on win xp.
> after connecting to my local vnc-server and pressing the startbutton, i
> get the following message:
>
> -------------------------------------------------------------------------------
>
> Using pygame 1.7.1release
> Connected: 127.0.0.1:5900, preferred_encoding=(0,)
> VNC Screen: size=1280x1024, name='PDW'
> Output movie size: 1280x1024
> Creating movie: 'C:/swf/pyvnc2swf-0.6.4/test4.swf': version=5,
> size=1280x1024, framerate=12.0, compression=None
> Exception in Tkinter callback
> Traceback (most recent call last):
> File "C:\Python24\lib\lib-tk\Tkinter.py", line 1345, in __call__
> return self.func(*args)
> File "C:\swf\pyvnc2swf-0.6.4\vnc2swf.py", line 198, in record
> self.client.loop()
> File "C:\swf\pyvnc2swf-0.6.4\vnc2swf.py", line 65, in loop
> if not self.loop1(): break
> File "C:\swf\pyvnc2swf-0.6.4\rfb.py", line 228, in loop1
> data = self.recv_relay(l)
> File "C:\swf\pyvnc2swf-0.6.4\rfb.py", line 83, in recv_relay
> return self.recv(n)
> File "C:\swf\pyvnc2swf-0.6.4\rfb.py", line 379, in recv
> x = self.sock.recv(n)
> MemoryError
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