Re: [Vnc2swf-users] Fwd: BUG: crafted pygame input can cause segfault
Status: Alpha
Brought to you by:
euske
From: Yusuke S. <yu...@cs...> - 2008-02-12 10:55:21
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I remember pymedia was once a bit buggy and they crashed unless you pass them proper parameters. To be honest, I am not sure if I used it properly in pyvnc2swf, as I just accepted the code sent by someone else without understanding what's going on. This is my bad. I hope someone who has better understanding of pymedia can fix that part... Unfortunately, I am losing an interest of the project these days. Anyone is interested in taking over this project will be welcomed. Yusuke On Mon, 11 Feb 2008 16:16:37 -0800, "Kristian Erik Hermansen" <kri...@gm...> wrote: > On Feb 11, 2008 6:30 AM, Andy Leszczynski <les...@ya...> wrote: > > sent to priv. let me know if it blinks or the clip time is not displayed > > properly. I noted that behavior before ... > > Yeah, the file you sent me is not the entire stream. So it appears > that a bug is definitely present here and affecting both windows and > linux. Is it in pygame or vnc2swf? > -- > Kristian Erik Hermansen > "Know something about everything and everything about something." > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Vnc2swf-users mailing list > Vnc...@li... > https://lists.sourceforge.net/lists/listinfo/vnc2swf-users > |