Re: [vmtk-users] 2 questions on segmentation
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From: Vikram M. <vv...@gm...> - 2013-05-02 09:01:09
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Thanks Luca, will look into your suggestions. While waiting for your replies, I found another way outside of VMTK to align my stl but the smoothing issue is still to be resolved. Thanks again, Vikram. On Wed, May 1, 2013 at 1:13 PM, Luca Antiga <luc...@gm...> wrote: > Hello Vikram, > thanks for your patience. Pretty busy couple of weeks. > > On Apr 23, 2013, at 2:51 PM, Vikram Mehta wrote: > > > Dear users, > > > > I have a couple of questions and I was hoping to get some advice on this. > > > > 1) Is there a way of aligning one of the ends of the reconstructed > geometry with any of the axes? > > I use the geometries as a model for CFD simulations and some other > processing methods in matlab. I need the vessel to be aligned with the x > axis (for example) with the center of the inlet at the origin so that my > boundary conditions are prescribed accurately.. I usually do it in other > meshing softwares and I was wondering if this could be done in VMTK prior > to exporting it as an STL file. > > There isn't a way to directly do this in vmtk using a script, but you can > extract the origin and normal of a boundary using vmtkmeshboundaryinspector > (you'll need to generate a mesh with vmtkmeshgenerator first, just use a > fixed -edgelength - any mesh size will do if you just need to inspect the > boundaries for the origin and normal), compute the transformation yourself > and apply it with vmtkmeshtransform (by specifying the coefficients of the > 4x4 transform matrix in lexicographic order with the -matrix option). > > > 2) Sometimes during the segmentation process, I end up with > reconstructions with artificial bumps on them. Is there a way to > INDIVIDUALLY smooth these bumps out ? Are there ways to avoid this ? I do > not want to over smooth the entire vessel and hence a way of smoothing just > the rough/bumpy bits would be great ! Any suggestions would help ! > > Yes, it happens sometimes, probably depending on the image features. A > localized smoothing filter is something I thought about and wouldn't be > hard to implement, but it isn't in vmtk right now. > The way to get around this is to use vmtksurfaceclipper (preferably using > -type sphere), clip a bump and then cap it using vmtksurfacecapper -method > smooth. > > Best, > > Luca > > > Any help is greatly appreciated ! > > > > Many thanks in advance > > Vikram. > > > > > ------------------------------------------------------------------------------ > > Try New Relic Now & We'll Send You this Cool Shirt > > New Relic is the only SaaS-based application performance monitoring > service > > that delivers powerful full stack analytics. Optimize and monitor your > > browser, app, & servers with just a few lines of code. Try New Relic > > and get this awesome Nerd Life shirt! > http://p.sf.net/sfu/newrelic_d2d_apr_______________________________________________ > > vmtk-users mailing list > > vmt...@li... > > https://lists.sourceforge.net/lists/listinfo/vmtk-users > > |