Hello everyone,
I just came across vmtk and was wondering if I could you it for my work. My
question is this:
I have a tubular 3d surface ( length of colon) similar to the vessels you
show in the tutorials except that there is not branching only bending.
I would like to map this 3D surface to a plane (or regular cylinder) using
VMTK so that I can then create try to subdivide my tubular 3d surface (
volume) in to sections ( alond the central axis direction) of equal volume
based on mapping uniform strips on the mapped plane back to the 3D surface.
I see a two step procedure:
1) first create a mapping from the 3D surface to a plane ( or in fact a
regular cylinder such that volume is conserved)
2) cut sections of the cylinder and relate them to sections on the mesh.
Is that possible with tools in VMTK ? If not please help me with some
suggestions. I can send a sample of my mesh in wrl/vrml format.
thank you
GT
|