It is still the case that there is no way to do this other than making
the same objects in different windows, or copying them to different
windows.
But it remains a good idea for VPython to support multiple views on
the same objects.
Bruce Sherwood
On Wed, Jan 26, 2011 at 7:18 AM, Aaron Mavrinac <mav...@gm...> wrote:
> Hi,
>
> A project I'm working on calls for multiple windows into a scene.
>
> The best approach I have thought of is to wrap all my code such that
> any operations creating or modifying objects are replicated across all
> the windows. Searching for possible alternatives and/or hidden
> features uncovered the following thread from March 2008:
>
> http://sourceforge.net/mailarchive/forum.php?thread_name=courier.47E2A132.00003AA6%40averell&forum_name=visualpython-users
> http://sourceforge.net/mailarchive/forum.php?thread_name=47E7E0A5.3040006%40ncsu.edu&forum_name=visualpython-users
>
> Has the situation changed at all since then? If not, is there any
> better way to do this?
>
> Thanks!
>
> --
> Aaron Mavrinac
> www.mavrinac.com
>
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