At 10:47 AM 9/9/2004, you wrote:
>--__--__--
>
>Message: 11
>Date: Thu, 09 Sep 2004 13:46:11 -0400
>From: Bruce Sherwood <Bru...@nc...>
>To: vis...@li...
>Subject: Re: [Visualpython-users] images in VPython
>
>The last time this was discussed it wasn't clear what were "the standard
>3D formats". Has that settled out?
>
>A slightly different take on the import issue would be for people to
>write importers (in Python) that take a 3D model in their favorite
>format and generate Visual code (using faces, for example).
>
>Bruce Sherwood
I used the phrase "the standard 3D formats" because a quick Google search
turned up a half dozen or more programs that purport to translate among
various 3D object formats. I assume that if any common format is selected
for support into VPython, then most any other common format could be
translated to this using one of these translators.
Knowing nothing about the architecture being developed, I don't know
whether it would be more efficient to have object importation as part of
the graphics engine or as a Python model. My assumption was that object
importation would be part of the graphics engine.
Bruce Peterson, Ph.D.
Terastat, Inc
Information Access Systems
Voice (425) 466 7344
Fax (206) 350 3685
|