> My question (request, really) is, could someone post a simple example
> program that uses both visual and wxPython?
Hi, it probably isn't possible like he said, but here is how I combined
pygame and wxpython if it is of help: WxPython has methods for
communicating safely between threads, wxPostEvent and wxCallAfter. I'm
using them to combine PyGame and wxPython. I start up PyGame in its own
thread (similar to the 2nd example here:
http://wiki.wxpython.org/index.cgi/IntegratingPyGame and the 1st example
here: http://wiki.wxpython.org/index.cgi/LongRunningTasks ). When my
pygame drawing code needs to read or set the value of a wxPython
control, it uses wxCallAfter (actually, I have my own InvokeLater and
InvokeAndWait methods like Java:
http://java.sun.com/products/jfc/tsc/articles/threads/threads1.html ).
Example, instead of win.inputField.SetValue("text")
something like wxCallAfter(win.inputField.SetValue, ["text"])
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