Currently the way to get high-quality images is to use the povexport module
available in the contributed section of vpython.org:
"A module by Ruth Chabay to export a VPython scene to POV-Ray, which can create
a high-resolution ray-traced image as a targa file, which can then be further
manipulated in image-processing applications such as Photoshop. Markus Gritsch,
Bruce Sherwood, Scott David Daniels, and Guy Kloss also contributed."
Ruth Chabay and I have made extensive use of this machinery to prepare
high-resolution images for a physics textbook.
Bruce Sherwood
Rob Salgado wrote:
> I've been dreaming about getting Postscript vector graphics from a
> VPython scene.
>
> (I've also been dreaming about options for rendering as wireframe or
> as solid with enhanced edges and with dashed or invisible hidden-edges.)
>
> Apart from having VPython render Postscript in addition to OpenGL,
> I wonder if these projects for getting Postscript from OpenGL might be useful
> http://www.opengl.org/resources/code/samples/mjktips/Feedback.html
> http://www.geuz.org/gl2ps/
> http://www.codeproject.com/KB/openGL/glexport.aspx
>
> For now, if I need a high-quality image, I screen-capture a VPython window
> that I have maximized to a multiple (i.e. 2x2) monitor setup.
> If necessary, one can try to vectorize the raster image with
> http://autotrace.sourceforge.net/
>
> Rob Salgado
>
>
> Michele Mattioni wrote (Re: Exporting visual image in svg):
>> Hi list,
>>
>> I was wondering if somebody ever thought about it.
>>
>> It would be really nice to export the image in svg, so they can be
>> scaled without losing resolution.
>>
>> Cheers,
>> Michele.
>
>
>
>
>
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