[jon]
>Does have any ideas about how to project an image (e.g., from a jpeg) onto
a surface (for example one face of a cube
In OpenGL and in Povray, I believe that kind of projection is considered a
"texture", and is part of that capability.
I don't think you can expect to do that in a realtime VPython scene
currently.
Probably the best you can do is an animation of Povray images, with the
basic scene created by VPython and exported to Povray. That's essentially
how I did the animations on my PyGeo site, for example -
http://home.netcom.com/~ajs/CirclePencil.html. I've developed a pretty
automated routine to do these kinds of animations.
The VPython povexport file - a separate download from www.vpython.org - does
have the capabilities to export basic texture information to Povray, but I
do no think it handles the texturing of an image file onto an object. So I
think some hand work on the exported Povray file might be necessary. Though
adding that capacity to povexport might not be a big thing.
That's the long answer.
Short answer.
Not (currently at least) a VPython thing, IMO.
Art
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