From: Bruce S. <Bru...@nc...> - 2006-05-09 02:14:31
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If you can find out what the format of a Blender model export is, it's possible that you wouldn't find it too difficult to write a convertor that generates Visual "faces" objects. You might look at the Visual > Pov-Ray convertor on the vpython.org website as an example of this kind of thing (though it goes in the other direction). Bruce Sherwood Keegan Carruthers-Smith wrote: > Hi, > My university has a course on python, and at the moment we are making > a game using visual python as the user interface. I was just wondering > if anyone knows of some modules to import blender models into vpython. > I know vpython doesn't support textures, all i need is the shapes. I > don't feel like making my models with code, or writing the module, > cause I know nothing about python in blender. Any help would be a life > saver. > > Keegan > > > ------------------------------------------------------- > Using Tomcat but need to do more? Need to support web services, security? > Get stuff done quickly with pre-integrated technology to make your job > easier > Download IBM WebSphere Application Server v.1.0.1 based on Apache > Geronimo > http://sel.as-us.falkag.net/sel?cmd=k&kid0709&bid&3057&dat1642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |