From: Arthur S. <aj...@ix...> - 2001-10-14 14:34:30
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The implementation - for reasons I don't understand - has the arrow shaft dependent upon the arrow length. Length times .1 as the default. I am looking to override this behavior - to achieve a constant shaft in an interactive environment where the arrow length might change dynamically. Would think that a "normalization" routine would work - dynamically divide by arrow.length. But haven't had success. Anyone have ideas on this? Art |