From: Markus G. <gr...@iu...> - 2001-05-23 12:01:13
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Hi! When changing for example scene.forward it takes some time until display.mouse.camera.pos is updated to the corresponding value. I have two questions: 1) How are the values updated? Is it done by the visualization thread? 2) Is there a way to make sure that the update took place, or is it possible to force an update *now*? Currently I wait some time (e.g. time.sleep(1)) before I go on, but this technique is not very optimal, because it really slows things down if you have to wait everytime. For more complex scenes I even have to take larger values for the time to wait. Markus |