From: Ari H. <ahe...@an...> - 2000-12-13 16:38:04
|
On Wed, 13 Dec 2000, Dethe Elza wrote: > > b) why it should matter "as a pedagogical tool" how Visual is implemented. > >If the internals were one extremely long PERL line, it shouldn't matter. > >The main thing is the friendly Python API. > > VPython is very nice and simple to use, but it is still easy to want to do > things which go beyond it. I'd like to have some good examples of OpenGL > programming in Python, but this isn't one of them. Not a criticism of > VPython, just a disappointment on my part--got to keep looking or roll my > own. > That shouldn't be hard to arrange -- looking at the all-python version of Visual would indeed be informative. Might not be the simplest example of GL in Python ... but it's easy to arrange. I don't see any of the pure-python version hanging around the Attics of sourceforge cvs. I guess it wasn't on sourceforge yet. But I'm sure Dave can post an old version somewhere, or check it in (or just send a copy) ... Ari |