From: Bruce S. <ba...@an...> - 2000-11-20 18:42:02
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Right. Got it. Makes sense. --On Monday, November 20, 2000, 8:52 AM -0500 David Scherer <dsc...@CM...> wrote: > Definitely not! To make any sense of the camera position you need to know > horrible things like the field of view angle and the aspect ratio of the > window, not to mention some trig. Normally you control scale with > scene.range, right? > > sphere(radius = 50) > scene.range = 50 > >> I'm not sure I understand what the >> significance >> would be of minimum and maximum ranges, which sound like cubes or boxes >> to me. > > These would place limits on how small or large the *effective* scene.range > could get in response to manual control. |