From: Gavrie P. <ga...@ne...> - 2000-11-19 09:17:18
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Bruce Sherwood wrote: > > --On Thursday, November 16, 2000, 2:48 PM +0200 Gavrie Philipson > <ga...@ne...> wrote: > > > The patch adds a new attribute to "display" objects. The attribute is > > named "zoom_limit", and is a float value. > > In Python, you can now say: visual.scene.zoom_limit = 10.0, for example. > > Could you please write a sentence or two of documentation? What does a > limit of 10.0 mean? Thanks. Hi Bruce, The only documentation needed is the line you quoted above -- the change is pretty small. But, some more explanation: There is a parameter in the gldevice.cpp file named 'manual_scale'. There is no documentation for this parameter that I could find -- maybe the authors of VPython would like to put in a word. All my patch does is set a maximum limit for this parameter. A limit if 10.0 means that the maximum value this manul_scale parameter can attain is 10.0. I can't explain the exact physical meaning of this parameter. Cheers, Gavrie. -- Gavrie Philipson Netmor Applied Modeling Research Ltd. |