From: Bruce S. <Bru...@nc...> - 2012-12-22 05:21:00
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Yes, a compiler is easily obtainable for the Mac, but that's not the point. Most users won't want to be bothered with this and will want to have binary installers. Of course there's no problem for developers or others with a technical bent. Bruce Sherwood On Fri, Dec 21, 2012 at 9:44 PM, K.-Michael Aye <kmi...@gm...>wrote: > > > On Dec 21, 2012, at 20:08, Bruce Sherwood <Bru...@nc...> wrote: > > The mistake I made is so arcane as to be of little value to others. I used > DrawText to create an RGB bitmap to be used as a texture on an OpenGL quad > in C++ to form the label object. Part of the bitmap is background pixels > which by C++ program will be assigned opacity values of 0 to let the > background quad show through. For subtle antialiasing issues in the > preparation of the bitmap I used not the label background color but a color > very similar to the foreground color. This led to a spreading of the text > strokes which uglified the text. The cure was simply to use the label > background color as the background color in the preparation of the bitmap > using DrawText, an approach I had tried early on but abandoned when I ran > into difficulties, difficulties that later were removed by other > developments. Sorry you asked? > > I guess we should do the experiment of using the github machinery for the > reporting of bugs. I encourage everyone to wait a short time before trying > VPython-wx because Steve Spicklemire is in the process of finalizing the > machinery for creating easy-to-use installers. > > > Oh, I wanted to comment on that: Xcode is still freely available via App > Store and with it come the compilers that should be able to build > everything. So I'm not sure the requirement of building complete binary > installers for Mac is really THAT stringent? Alternatively the 'brew' > system delivers a lot of command line tools without much hassle so maybe I > should give it a go with a trial of compilations? > > Michael > > Bruce Sherwood > > > On Fri, Dec 21, 2012 at 8:18 PM, K.-Michael Aye <kmi...@gm...>wrote: > >> Could you briefly describe the mistake you made, so that we learn >> something about what can go wrong with wxpython? >> >> Happy holidays! >> >> PS.: As I am a Mac user, I offer to test the stuff on my Mac, shall I >> report via github issues or here in the mailing list? >> >> >> On Dec 21, 2012, w52, at 7:12 PM, Bruce Sherwood <Bru...@nc...> >> wrote: >> >> > Now fixed. As has happened a number of times in the past, someone in >> the wxPython community immediately pointed out the (dumb) mistake I'd made. >> The label fonts now look fine, and there are no major errors visible in the >> standard demo suite. >> > >> > Bruce Sherwood >> > >> > On Fri, Dec 21, 2012 at 10:52 AM, Bruce Sherwood < >> Bru...@nc...> wrote: >> > The wxPython fonts look quite ugly in label objects, and I've asked the >> wxPython community about this. I hope they'll tell me that I'm doing >> something wrong. >> > >> > >> ------------------------------------------------------------------------------ >> > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial >> > Remotely access PCs and mobile devices and provide instant support >> > Improve your efficiency, and focus on delivering more value-add services >> > Discover what IT Professionals Know. Rescue delivers >> > >> http://p.sf.net/sfu/logmein_12329d2d_______________________________________________ >> > Visualpython-users mailing list >> > Vis...@li... >> > https://lists.sourceforge.net/lists/listinfo/visualpython-users >> >> > |