From: Bruce S. <Bru...@nc...> - 2011-12-11 23:48:58
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I look forward to seeing what you're able to do with a pure Python version. Bruce Sherwood On Sun, Dec 11, 2011 at 2:36 PM, James Thomas <jt...@mi...> wrote: > Thanks for getting that fixed Bruce, now I can get on to my simulation. I > actually have an almost working version of a PyOpenGL version of visual that > supports a few of the simple shapes and frames. After I get my near term > work finished I hope to be able to continue that to a more complete state. > > JT > > On Sat, Dec 10, 2011 at 4:06 PM, Bruce Sherwood <Bru...@nc...> > wrote: >> >> On the Linux download page at vpython.org there is a rebuilt source >> package for VPython 5.72 which fixes the crashes on Linux (tested on >> the latest Ubuntu). >> >> The problem turned out to be that in src/gtk2/display.cpp the function >> Gdk::GL::get_proc_address is broken on recent releases of Ubuntu and >> Debian (and maybe Fedora) and has been replaced with glXGetProcAddress >> which does work. >> >> Bruce Sherwood >> >> P.S. I'll mention that in my many years of work with VPython on three >> different platforms, the Windows environment has been remarkably >> stable across operating system changes, the Mac environment much less >> so (in that until recently things broke when the OS version number >> changed in the last decimal place), and Linux also has been somewhat >> unstable. >> >> >> ------------------------------------------------------------------------------ >> Learn Windows Azure Live! Tuesday, Dec 13, 2011 >> Microsoft is holding a special Learn Windows Azure training event for >> developers. It will provide a great way to learn Windows Azure and what it >> provides. You can attend the event by watching it streamed LIVE online. >> Learn more at http://p.sf.net/sfu/ms-windowsazure >> _______________________________________________ >> Visualpython-users mailing list >> Vis...@li... >> https://lists.sourceforge.net/lists/listinfo/visualpython-users > > |