From: Bruce S. <Bru...@nc...> - 2011-01-26 15:39:57
|
It is still the case that there is no way to do this other than making the same objects in different windows, or copying them to different windows. But it remains a good idea for VPython to support multiple views on the same objects. Bruce Sherwood On Wed, Jan 26, 2011 at 7:18 AM, Aaron Mavrinac <mav...@gm...> wrote: > Hi, > > A project I'm working on calls for multiple windows into a scene. > > The best approach I have thought of is to wrap all my code such that > any operations creating or modifying objects are replicated across all > the windows. Searching for possible alternatives and/or hidden > features uncovered the following thread from March 2008: > > http://sourceforge.net/mailarchive/forum.php?thread_name=courier.47E2A132.00003AA6%40averell&forum_name=visualpython-users > http://sourceforge.net/mailarchive/forum.php?thread_name=47E7E0A5.3040006%40ncsu.edu&forum_name=visualpython-users > > Has the situation changed at all since then? If not, is there any > better way to do this? > > Thanks! > > -- > Aaron Mavrinac > www.mavrinac.com > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |