From: Bruce S. <bas...@nc...> - 2010-11-01 17:33:30
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Consider the following trivial program: from visual import * s = sphere() s.visible = False The creation of the sphere causes a window to be created, which remains there when the sphere is made invisible. There is nothing to be rendered, but at the very least the rendering thread has to check whether there is anything to render, and whether there are any mouse or keyboard events. And yet I find that there is a memory leak on Windows of about 1 MB/minute and on Mac of about 3 MB/minute. People ran into trouble with what seemed to be problems with curve, but clearly the problem is more general. I also tried the following code on Windows, creating 10 windows: from visual import * for n in range(10): display() s = sphere() s.visible = False The leak rate was again about 1 MB/minute on Windows, so the number of windows doesn't matter. Evidently the problem is localized to starting/ending the render thread. I don't know yet what the problem is. Bruce Sherwood |