From: Bruce S. <Bru...@nc...> - 2008-11-21 22:37:30
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Yes, my typo. I meant scene.mouse.pos. Anders Petersson wrote: > Are you thinking about scene.mouse.pos? That makes more sense for upper > left corner. > scene.mouse.camera is the position of the camera (right?) and only > changes when the user right-drags in the scene. > > I agree that feature requests are not a priority at the moment. > /Anders > > > On Thu, Nov 20, 2008 at 7:38 PM, Bruce Sherwood <Bru...@nc... > <mailto:Bru...@nc...>> wrote: > > For the upcoming Visual 5 on Vista (and probably on XP), > scene.mouse.camera does have a value immediately even though the > mouse is outside the window; it is the upper left corner of the > window. Is that what you were looking for? > > The sourceforge bug and features tracking has not been used much for > various reasons. However, with the upcoming release of Visual 5 it > might make sense to make use of it. > > I have to say that creating or extending a feature request list > doesn't have much point at the moment, as all hands are more than > full just trying to release Visual 5, and the hands and heads of > users will be full just trying out the new environment. > > Bruce Sherwood > > > Anders Petersson wrote: > > Hello > I have a bug report. > With Visual 4 beta 26 under Windows XP, scene.mouse.camera is > not initialized until the mouse pointer enters the scene. > I need that variable right away since I determine the visibility > of box "walls" based on camera position, to avoid hiding objects > inside the box. > > The bug tracking system at > http://sourceforge.net/projects/visualpython/ seem to be very > lightly used. Is this a good system to maintain? > In such case, now might be a good idea to revise the list, with > the upcoming Visual 5 and all. > > Also, the feature request list would need an overhaul if you > deem it worthwhile to have. > I certainly would be interested. > > Regards > /Anders > > |