From: Anders P. <an...@gm...> - 2008-11-21 21:29:24
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Are you thinking about scene.mouse.pos? That makes more sense for upper left corner. scene.mouse.camera is the position of the camera (right?) and only changes when the user right-drags in the scene. I agree that feature requests are not a priority at the moment. /Anders On Thu, Nov 20, 2008 at 7:38 PM, Bruce Sherwood <Bru...@nc...>wrote: > For the upcoming Visual 5 on Vista (and probably on XP), scene.mouse.camera > does have a value immediately even though the mouse is outside the window; > it is the upper left corner of the window. Is that what you were looking > for? > > The sourceforge bug and features tracking has not been used much for > various reasons. However, with the upcoming release of Visual 5 it might > make sense to make use of it. > > I have to say that creating or extending a feature request list doesn't > have much point at the moment, as all hands are more than full just trying > to release Visual 5, and the hands and heads of users will be full just > trying out the new environment. > > Bruce Sherwood > > > Anders Petersson wrote: > >> Hello >> I have a bug report. >> With Visual 4 beta 26 under Windows XP, scene.mouse.camera is not >> initialized until the mouse pointer enters the scene. >> I need that variable right away since I determine the visibility of box >> "walls" based on camera position, to avoid hiding objects inside the box. >> >> The bug tracking system at http://sourceforge.net/projects/visualpython/seem to be very lightly used. Is this a good system to maintain? >> In such case, now might be a good idea to revise the list, with the >> upcoming Visual 5 and all. >> >> Also, the feature request list would need an overhaul if you deem it >> worthwhile to have. >> I certainly would be interested. >> >> Regards >> /Anders >> > |