There have been occasional requests for control over renderings, which is reasonable but not likely to happen very soon. The current architecture is that the scene is rendered about 25 times per second, based on the then-current objects and their attributes, and there isn't a way to force a render, nor to prevent rendering.
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There have been occasional requests for control over renderings, which is reasonable but not likely to happen very soon. The current architecture is that the scene is rendered about 25 times per second, based on the then-current objects and their attributes, and there isn't a way to force a render, nor to prevent rendering.