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#3 rayIntersect (display.mouse.pick)

incomplete
open
nobody
input (4)
4
2000-05-26
2000-05-24
No

rayIntersect is presently only implemented for sphere and box, so only those objects can be picked. It needs to be written for each primitive.

Discussion

  • David Scherer

    David Scherer - 2000-05-26
    • priority: 5 --> 4
     
  • David Scherer

    David Scherer - 2000-05-26

    Cylinders now implement rayIntersect. It seems like the most important primitives now do it, so I'm downgrading this to 4.

     
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