<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to PluginDevelopment</title><link>https://sourceforge.net/p/viste/wiki/PluginDevelopment/</link><description>Recent changes to PluginDevelopment</description><atom:link href="https://sourceforge.net/p/viste/wiki/PluginDevelopment/feed" rel="self"/><language>en</language><lastBuildDate>Fri, 05 Apr 2013 08:52:35 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/viste/wiki/PluginDevelopment/feed" rel="self" type="application/rss+xml"/><item><title>PluginDevelopment modified by vISTe</title><link>https://sourceforge.net/p/viste/wiki/PluginDevelopment/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v18
+++ v19
@@ -152,7 +152,7 @@

     public:

-        QString getPluginVersion { return "1.0.0"; }
+        QString getPluginVersion() { return "1.0.0"; }
         ();
         virtual ~();
         virtual void init();
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">vISTe</dc:creator><pubDate>Fri, 05 Apr 2013 08:52:35 -0000</pubDate><guid>https://sourceforge.net6c4d5a6f2c44e87d14cdfcc3b52b37cb878b9f18</guid></item><item><title>WikiPage PluginDevelopment modified by vISTe</title><link>https://sourceforge.net/p/viste/wiki/PluginDevelopment/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v17
+++ v18
@@ -74,7 +74,7 @@
 Step 4: setting up plugin header file
 -------------------------------------

-You can now run CMake (either through the CMake GUI or directly from Visual Studio by rebuilding your project). The new plugin should show up in the module list with two empty source files, \.cxx and \.h. We will not create skeleton code for the header file.
+You can now run CMake (either through the CMake GUI or directly from Visual Studio by rebuilding your project).  Configuration The new plugin should show up in the module list with two empty source files, \.cxx and \.h. We will not create skeleton code for the header file.

 As with all headers, you should include preprocessor directives that prevent multiple inclusions of the header. So at the very top of the \.h header file add the following lines:

@@ -291,4 +291,4 @@
 Step 6: compile and test
 ------------------------

-You should now be able to compile the new plugin inside the overall vIST/e project. In order to test it, add it to a profile in the **Profile Manager**. For details on creating a profile, see the WIKI pages here.
+You should now be able to compile the new plugin inside the overall vIST/e project. (There may be other library link settings (ie. opengl32.lib) not in CMakeLists.txt files and set directly from Visual Studio, since CMakeLists.txt has been run again, you must add this to "additional input" settings to the linkers of 3 GpuGlyphsPlugin, FiberVisualizationPlugin, RayCastPlugin  projects) In order to test it, add it to a profile in the **Profile Manager**. For details on creating a profile, see the WIKI pages here.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">vISTe</dc:creator><pubDate>Sun, 10 Feb 2013 21:03:20 -0000</pubDate><guid>https://sourceforge.net823c1f9fed75991227feaf0706ecef0eafe2b41f</guid></item></channel></rss>