Re: [VirtualGL-Users] [VirtualGL] OpenGL ES 2.0 compatibility
3D Without Boundaries
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From: DRC <dco...@us...> - 2015-03-30 04:05:12
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After looking through your document, I'm not sure I fully understand where you're proposing to plug in VirtualGL. I also don't understand why you couldn't use VirtualGL as-in if you are already translating EGL into GLX. VirtualGL is little more than a GLX interposer, so once you've established the context on the server-side GPU, VirtualGL doesn't care whether you're using OpenGL or OpenGL ES. On 3/27/15 7:44 AM, Jonathan Rivalan wrote: > Hello, > > thank you for the answer, to give you some details we are currently > working on a cloud version of the AOSP emulator from Google. Usually, > the emulator uses locally a Qemu pipe to redirect the framebuffer from > the emulated Android to the host gpu, encoding it in the Android system > and decoding it in the Qemu window in order to use the host gpu. We are > trying to reproduce this mecanism through TCP in order to have the > emulator running in an hypervirsor and the x11 window on the client > side. The problem we have now is loosing packets due to bandwith > limitations. > > //Some documentation from the Google implementation > https://android.googlesource.com/platform/sdk/+/android-4.1.2_r2/emulator/opengl/DESIGN > > In terms of time, if we have a precise specifications we may be able to > spend some in contributing to the Virtualgl project. It all depends on > the complexity of the task and the time it would take. > > Thanks a lot in any case, > Best, > Jonathan > > > > 2015-03-18 20:21 GMT+01:00 DRC <dco...@us... > <mailto:dco...@us...>>: > > Nothing new. I still think it's feasible, but it will take some time to > implement, and I would need access to equipment that supports OpenGL ES. > That all requires money. > > Which platform do you need to support with OpenGL ES? > > > On 3/18/15 7:48 AM, Jonathan Rivalan wrote: > > Hello everyone, > > > > I'm a french project manager, currently working on a cloudified mobile > > emulator project. We ran some tests with VirtualGL that were pretty > > impressive, but fall on the limit that the solution was not supporting > > OpenGL ES at all. > > > > I found this mailing discussion archive and was wondering if there were > > new enhancements to the discussion / thinking on this subject. > > > >http://sourceforge.net/p/virtualgl/mailman/message/32190480/ > > > > Thank you in advance for any feedbacks, > > Best, > > Jonathan > > -- > > Cordialement - Best Regards, > > *Jonathan Rivalan* > > Ingénieur d'études R&D - R&D Engineer > > Porteur d'offre HTML5 - HTML5 Officer > > Alter Way - Holding > > *tél :*+33 (0)6 79 02 03 98 <tel:%2B33%20%280%296%2079%2002%2003%2098> > > 1 rue royale 92213 Saint-Cloud Cedex > > ------------------------------------------------------------------------------ > Dive into the World of Parallel Programming The Go Parallel Website, > sponsored > by Intel and developed in partnership with Slashdot Media, is your > hub for all > things parallel software development, from weekly thought leadership > blogs to > news, videos, case studies, tutorials and more. Take a look and join the > conversation now. http://goparallel.sourceforge.net/ > _______________________________________________ > VirtualGL-Users mailing list > Vir...@li... > <mailto:Vir...@li...> > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > > > -- > Cordialement - Best Regards, > *Jonathan Rivalan* > Ingénieur d'études R&D - R&D Engineer > Porteur d'offre HTML5 - HTML5 Officer > Alter Way - Holding > *tél :* +33 (0)6 79 02 03 98 > 1 rue royale 92213 Saint-Cloud Cedex > * > * > *<http://www.alterway.fr/signatures/url/1> > * > > > ------------------------------------------------------------------------------ > Dive into the World of Parallel Programming The Go Parallel Website, sponsored > by Intel and developed in partnership with Slashdot Media, is your hub for all > things parallel software development, from weekly thought leadership blogs to > news, videos, case studies, tutorials and more. Take a look and join the > conversation now. http://goparallel.sourceforge.net/ > > > > _______________________________________________ > VirtualGL-Users mailing list > Vir...@li... > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > |