Re: [VirtualGL-Users] vglrun not working on FreeBSD
3D Without Boundaries
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From: 图潘 <pat...@gm...> - 2012-02-28 09:15:03
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Another note on PBuffer (pixel buffer). As I have read the pbuffer is already deprecated and replaced by FBO (frame buffer object) http://en.wikipedia.org/wiki/Pixel_buffer I don't know about the differences about linux and freebsd opengl implementations. On linux systems are you relying on pbuffer? > Is PBuffer really required to get virtualgl working? > > On Tue, Feb 28, 2012 at 12:12 AM, DRC <dco...@us...> wrote: >> On 2/27/12 4:39 PM, 图潘 wrote: >>>> /opt/VirtualGL/bin/glxinfo -display :0 -c >>> "You should also examine the output of glxinfo to ensure that at least >>> one of the visuals is 24-bit or 32-bit TrueColor and has Pbuffer >>> support" >>> This is not the case, but 3D drivers are working >> >> Currently, the only types of 3D adapters that are known to work with >> VirtualGL on the server end are ATI and nVidia, and you have to install >> the proprietary vendor-supplied drivers to get Pbuffer support. >> >> Also, have you first verified that 3D acceleration works with VirtualBox >> on your system running locally (without VirtualGL)? That is a necessary >> prerequisite to this whole process. >> >> ------------------------------------------------------------------------------ >> Try before you buy = See our experts in action! >> The most comprehensive online learning library for Microsoft developers >> is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, >> Metro Style Apps, more. Free future releases when you subscribe now! >> http://p.sf.net/sfu/learndevnow-dev2 >> _______________________________________________ >> VirtualGL-Users mailing list >> Vir...@li... >> https://lists.sourceforge.net/lists/listinfo/virtualgl-users |