Virtual Card Table / Blog: Recent posts

Version 1.0!

Oh yeah, it's ready!
Check out the release video!

Posted by M 2013-10-30 Labels: release doomtrooper card game ccg python virtual card table

Long Night

It was a long night of programming last night. Totally reworked the network code for the program. Added logging. Squashed a bunch of bugs. A lot of work accomplished but it was a chore. Anyway, the program is coming along nicely. I'll be ready to have people test it soon.

Posted by M 2013-10-16 Labels: programming python card game networking

Massive Update

Just finished a massive update to the program. I added a GUI, xml based themes, modularity to the program, and a connection between the server and the client. I also fixed a bunch of bugs and cleaned up the code some. All in all, I made a ton of changes. Here are two pics of the new main UI (it's customizable with xml, this particular theme is designed for simplicity).

Main Menu
Settings Page

Posted by M 2013-10-14 Labels: virtual card game ccg card game python pygame gui network doomtrooper video game multiplayer

A Good Night

I did a lot of work on the program last night. Many thanks to John Carlson aka Yottzumm for his help in squashing a few bugs in the networking code.

I also added some basic theme support and created three themes for game X. Here they are:


The basic deck builder is done as well. So featureless but so very game agnostic. There will be more advanced, game specific, deck builders in the future.... read more

Posted by M 2013-10-12 Labels: virtual card table card game ccg python gimp themes networking deck builder

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks