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Roadmap

General movement system
Walking forward, backward, turning left and right, strifing left and right, jumping
Basic collision: player/world, player/player
Door and item activation
Player interface
Keyboard input
Mouse input
Console
HUD
GUI
Lighting
Complex collisions
World/world collisions
Physics
Scripting
Gameplay
Missions
Game modes
Networking

Posted by Andrea Gentili 2003-05-03