Vessel News
Status: Pre-Alpha
Brought to you by:
navarre_ts
General movement system
Walking forward, backward, turning left and right, strifing left and right, jumping
Basic collision: player/world, player/player
Door and item activation
Player interface
Keyboard input
Mouse input
Console
HUD
GUI
Lighting
Complex collisions
World/world collisions
Physics
Scripting
Gameplay
Missions
Game modes
Networking