From: Tony B. <tb...@gm...> - 2006-03-21 21:01:33
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On 3/21/06, Vanger <fa...@gm...> wrote: > > > Kernel 2.6.16 is out. Lets all try it out and see if we can do the > uevent > > udev thing instead of hotplug and udev together. > Just downloaded, will try. > > > Anyone who tries to say 64-bit is much better than 32-bit probably > doesn't > > know what they are talking about and are just going along with AMD and > Intel > > hype about 64-bit. > Well, the kernel compiles on Slamd64 in about 1.5 times faster, then > on VL. But that does not overweight the libraries' troubles. Kernel compiles will be faster due to the 64 bit registers but overall spee= d is not much different. There is some difference with 64 bit native apps bu= t not enough to justify losing the ease of use of 32 bit distros. 32-bit app= s run the same on 64 as they do on 32 unless they heavily use peripherals via the kernel which would speed them up a bit as well. > My Sempron 2800+( 1.6 Gig but > > overclocked to 2.0 gig 200fsbX10) socket 754 cpu on the k8n mobo > How did you do it? 2800+ has locked multiplier 8x. My mistake - lol. I meant to write 250x8 for 2.0 Gig. Yes the x86_64 cpus are multiplier locked. My mobo allows me to raise the cpu fsb independant of agp and memory speed. > runs about the same as my old AthlonXP 2400+(2.0 Gig > Well, usual system tasks are nearly the same. When you are doing some > math and optimise the program for your architecture, K8 performs > really better, then K7. Yes but there are very few applications that take full advantage of the 64-bit architecture at this time. Some have been rewritten to include the 64 bit registers but not as optimized as they should be. They are basicall= y ports of 32 bit. This will hopefully change in the future. I'm going to give Kanotix 64 a shot this evening which is just debian 64 bu= t I will also have to setup a 32-bit chroot environment for it or try the ia32-libs install to see if that works for 32 bit apps. I don't think simply installing a kernel that is x86_64 optimized would do anything without using a 64-bit compiler and recompiling all libraries that have 64-bit ports. If VL goes 64-bit, it would have to be total 64-bit with 32 bit libs for those apps that won't compile under 64 bit. ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting > language > that extends applications into web and mobile media. Attend the live > webcast > and join the prime developer group breaking into this new coding > territory! > http://sel.as-us.falkag.net/sel?cmdlnk&kid=110944&bid$1720&dat=121642 > _______________________________________________ > Vectorlinux-devel mailing list > Vec...@li... > https://lists.sourceforge.net/lists/listinfo/vectorlinux-devel > |