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SVN Commit Log


Commit Date  
[r32] by vladr

Added new addressing mode (physical) to be able to access memory above 1 meg.

2001-02-22 06:22:56 Tree
[r31] by vladr

Completed core of SB16 emulation (DMA + playback)

2001-02-20 04:46:14 Tree
[r30] by vladr

Better error reporting
Fixed assertion problem at Destroy() when thread was not yet created

2001-02-20 04:44:23 Tree
[r29] by vladr

Added DMA and PCM/Wave modules

2001-02-20 04:42:54 Tree
[r28] by vladr

Modified here and there, nothing major

2001-02-20 04:41:33 Tree
[r27] by vladr

Added draft SB16 support (works with most games)

2001-02-20 04:40:31 Tree
[r26] by vladr

Added nicer error-handling for dependencies that don't support required interfaces
Added draft SB16 support (works with most games)

2001-02-20 04:39:28 Tree
[r25] by vladr

Added nicer error-handling for dependencies that don't support required interfaces

2001-02-20 04:35:57 Tree
[r24] by vladr

Added

2001-02-20 04:33:01 Tree
[r23] by vladr

Fixed MAKELONG(lo,hi) bug

2001-02-20 04:30:09 Tree
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