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#7 Unstable interface when hero stops moving (0.7b#11, 0.68b#b)

Bugs
open
5
2009-05-13
2009-05-13
No

Aidis:
#11 Walking to a object with a popup window (at least it's most noticeable, I think it can happen when picking up resources too) makes the adv. map flick a little to the way your going towards. Also happens more often after a long route (i think).
Probably caused by the change that makes the adv map smoothly follow the hero when walking.

http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=1879#1879

Zamolxis:
#b1 - Unstable interface when hero stops moving (reproducible)

When hero stops moving, in the change from the moving animation to the static position, for like a fraction of a second, the interface hangs a bit (or very shortly trembles, like an unstable focus or sth). If at the end of the movement there is an object which trigges a message window (e.g.: treasure chest), we can see this very short tremble behind the message window. This was introduced now with 0.68b. I'm pretty sure it wasn't in 0.68.
http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=1581#1581

Possibly related: (0.7)
Aidis:
#57 When the hero is on the move the screen seems to get centered after every step instead of smoothly following the hero.

Just felt it was so annoying i had to report it :P . maybe it's possible to change this already somehow?

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