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VCMI Project
General Bug Reports
VCMI Project General Bug Reports
Open source rewrite of Heroes 3 engine
Status:
Alpha
Brought to you by:
mateuszb
,
tow-mwu
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48
Behavior + Display of spells when hero lacks mana (0.71#69)
None
open
2009-06-19
2009-06-19
40
AI focuses attack on Ballista (0.71b#81)
Enhancement
open
Rafal R
2009-06-01
2009-06-01
34
Adjusting message box length (0.71b#55, 56, 57, 58)
Enhancement
open
2009-06-01
2009-06-01
32
Haste/Slow doesn't change stack order (0.71b#51)
Bugs
open
Mateusz B
2009-06-01
2009-06-01
27
Tavern hero with only 1 L.1 creature at week start (0.71#70)
Bugs
open
Michał W. Urbańczyk
2009-05-31
2009-05-31
24
"+1 level" icon subtitle, Tree of Knowledge (0.71b#29)
Bugs
open
Michał W. Urbańczyk
2009-05-30
2009-05-30
21
Cres. "hover" anim. played on every mouse move (0.71#50)
Bugs
open
Mateusz B
2009-05-17
2009-05-17
18
F4 causes problems when running both VCMI and H3 (0.71#47)
None
open
2009-05-17
2009-05-17
17
Nothing happens on picking up a spell scroll (0.71#31)
Missing features
open
Michał W. Urbańczyk
2009-05-17
2009-05-17
14
Wrong Gogs' shots trajectory (0.71#24)
Bugs
open
Mateusz B
2009-05-17
2009-05-17
11
Wrong tooltip on overlapping objects (0.7b#17)
Bugs
open
2009-05-17
2009-05-17
10
Battle result window improvements (0.7b#34: a - d)
Missing features
open
Mateusz B
2009-05-17
2009-05-17
8
Creatures tend to stop at every hex during movemen (0.7b#30)
Enhancement
open
Mateusz B
2009-05-13
2009-05-13
7
Unstable interface when hero stops moving (0.7b#11, 0.68b#b)
Bugs
open
Mateusz B
2009-05-13
2009-05-13
6
Improve slider in PreGame ( 0.7 #73)
Bugs
open
Michał W. Urbańczyk
2009-04-14
2009-04-14
5
Monster zone of control ( 0.7 #48)
None
open
Michał W. Urbańczyk
2009-04-14
2009-04-14
2
Stack amount boxes can overlap (0.7#71)
None
open
Mateusz B
2009-04-14
2009-05-13
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