Please let me know the features that the engine could use, i have a long list and i am adding features as i quickly as i can now that i have worked out most of the bugs in the Physx -> DirectX hierarchy orientation/scale.
Currently i am revising the Lighting system and the automatic light loader for accuracy, also the Skinned Mesh lighting has been improved to average all the lights in the scene (within range) and also average there direction (these changes will be on the 5.3 version).
Feel free to list bugs also, and if anyone is working on a project please post ANY info on it in the PROJECT Discussion, it would give me allot of joy to know someone is making use of all my hard work.
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