Update of /cvsroot/vba/VisualBoyAdvance/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8618
Modified Files:
Sound.cpp
Log Message:
- Corrected some small typos in sound.cpp.
Index: Sound.cpp
===================================================================
RCS file: /cvsroot/vba/VisualBoyAdvance/src/Sound.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -C2 -d -r1.15 -r1.16
*** Sound.cpp 18 Dec 2004 23:09:56 -0000 1.15
--- Sound.cpp 25 Jun 2005 06:16:05 -0000 1.16
***************
*** 1,5 ****
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
! // Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
--- 1,5 ----
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
! // Copyright (C) 2005 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
***************
*** 30,34 ****
extern bool stopState;
- extern bool cpuDmaHack2;
u8 soundWavePattern[4][32] = {
--- 30,33 ----
***************
*** 389,394 ****
sound2On = 1;
}
! break;
! ioMem[address] = data;
case NR30:
data &= 0xe0;
--- 388,393 ----
sound2On = 1;
}
! ioMem[address] = data;
! break;
case NR30:
data &= 0xe0;
***************
*** 543,547 ****
case SGCNT0_H:
data &= 0xFF0F;
! soundControl = data & 0x770F;;
if(data & 0x0800) {
soundDSFifoAWriteIndex = 0;
--- 542,546 ----
case SGCNT0_H:
data &= 0xFF0F;
! soundControl = data & 0x770F;
if(data & 0x0800) {
soundDSFifoAWriteIndex = 0;
***************
*** 562,566 ****
soundDSBEnabled = (data & 0x3000) ? true : false;
soundDSBTimer = (data & 0x4000) ? 1 : 0;
! *((u16 *)&ioMem[address]) = data;
break;
case FIFOA_L:
--- 561,565 ----
soundDSBEnabled = (data & 0x3000) ? true : false;
soundDSBTimer = (data & 0x4000) ? 1 : 0;
! *((u16 *)&ioMem[address]) = soundControl;
break;
case FIFOA_L:
***************
*** 853,857 ****
if(soundDSAEnabled) {
if(soundDSFifoACount <= 16) {
! cpuDmaHack2 = CPUCheckDMA(3, 2);
if(soundDSFifoACount <= 16) {
soundEvent(FIFOA_L, (u16)0);
--- 852,856 ----
if(soundDSAEnabled) {
if(soundDSFifoACount <= 16) {
! CPUCheckDMA(3, 2);
if(soundDSFifoACount <= 16) {
soundEvent(FIFOA_L, (u16)0);
***************
*** 882,886 ****
if(soundDSBEnabled) {
if(soundDSFifoBCount <= 16) {
! cpuDmaHack2 = CPUCheckDMA(3, 4);
if(soundDSFifoBCount <= 16) {
soundEvent(FIFOB_L, (u16)0);
--- 881,885 ----
if(soundDSBEnabled) {
if(soundDSFifoBCount <= 16) {
! CPUCheckDMA(3, 4);
if(soundDSFifoBCount <= 16) {
soundEvent(FIFOB_L, (u16)0);
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