From: Pokemonhacker <pok...@us...> - 2004-12-20 15:02:59
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Update of /cvsroot/vba/VisualBoyAdvance In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv2085 Modified Files: configure configure.in NEWS README README-win.txt VERSION Log Message: - compilation fixes and version update - news updates Index: VERSION =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/VERSION,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** VERSION 29 Mar 2004 22:08:37 -0000 1.1 --- VERSION 20 Dec 2004 15:02:43 -0000 1.2 *************** *** 1 **** ! VisualBoyAdvance 1.7.2 --- 1 ---- ! VisualBoyAdvance 1.8.0 Index: configure =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/configure,v retrieving revision 1.26 retrieving revision 1.27 diff -C2 -d -r1.26 -r1.27 *** configure 29 Sep 2004 22:10:53 -0000 1.26 --- configure 20 Dec 2004 15:02:27 -0000 1.27 *************** *** 1706,1710 **** # Define the identity of the package. PACKAGE=VisualBoyAdvance ! VERSION=1.7.2 --- 1706,1710 ---- # Define the identity of the package. PACKAGE=VisualBoyAdvance ! VERSION=1.8.0 *************** *** 7849,7853 **** done ! GETTEXT_PACKAGE=vba-1.7.2 --- 7849,7853 ---- done ! GETTEXT_PACKAGE=vba-1.8.0 Index: configure.in =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/configure.in,v retrieving revision 1.25 retrieving revision 1.26 diff -C2 -d -r1.25 -r1.26 *** configure.in 29 Sep 2004 22:10:53 -0000 1.25 --- configure.in 20 Dec 2004 15:02:43 -0000 1.26 *************** *** 17,21 **** esac ! AM_INIT_AUTOMAKE(VisualBoyAdvance, 1.7.2) AC_ARG_ENABLE(c-core, --- 17,21 ---- esac ! AM_INIT_AUTOMAKE(VisualBoyAdvance, 1.8.0) AC_ARG_ENABLE(c-core, *************** *** 141,145 **** AM_GNU_GETTEXT(external) AC_CHECK_HEADERS(libintl.h) ! GETTEXT_PACKAGE=vba-1.7.2 AC_SUBST(GETTEXT_PACKAGE) --- 141,145 ---- AM_GNU_GETTEXT(external) AC_CHECK_HEADERS(libintl.h) ! GETTEXT_PACKAGE=vba-1.8.0 AC_SUBST(GETTEXT_PACKAGE) Index: README =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/README,v retrieving revision 1.29 retrieving revision 1.30 diff -C2 -d -r1.29 -r1.30 *** README 22 May 2004 14:08:17 -0000 1.29 --- README 20 Dec 2004 15:02:43 -0000 1.30 *************** *** 1,3 **** ! Welcome to version 1.7.2 of VisualBoyAdvance [SDL]. This is a GB/GBC/GBA emulator for Windows, Linux, MacOS X and BeOS. --- 1,3 ---- ! Welcome to version 1.8.0 of VisualBoyAdvance [SDL]. This is a GB/GBC/GBA emulator for Windows, Linux, MacOS X and BeOS. Index: NEWS =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/NEWS,v retrieving revision 1.59 retrieving revision 1.60 diff -C2 -d -r1.59 -r1.60 *** NEWS 20 May 2004 21:01:28 -0000 1.59 --- NEWS 20 Dec 2004 15:02:43 -0000 1.60 *************** *** 1,2 **** --- 1,51 ---- + Version 1.8.0: + Core changes: + - added almost all AR V3 cheat codes (PokemonHacker) + - added prefetch emulation + - added full CBA support (verified for every CBA code type) + - added emulation for DMA interaction with reading from invalid address + - fixed CPU init for 256Mbit roms + - fixed HuffUnComp bug regarding tree size (SF #984608) + - fixed RTC support for day of the week (fixed at Sunday before) + - fixed loading of ELF multiboot files (thanks J.W.) + - fixed bug on CBA code type 5 + - fixed OBJWIN rendering bug when sprite wraps around (SF #1065447) + - fixed battery saving bug when save type equals to Flash or Sram + - fixed a compilation warning + - fixed BIOS ArcTan and ArcTan2 emulation (several bugs) + - fixed some instruction having incorrect cycles (caused SDL debugger to skip several instructions) + - fixed lq2x filter (was using hq2x code) + - fixed some bugs with IntrWait emulation + - fixed some timer bugs + - fixed memory timing when loading a save state (was using the timings before loading the state) + - fixed bug writing to IO register past 0x4000400 (no mirroring) + - initialize sram and flash memory to 0xff instead of 0x00 + - clean flash/sram on load/reload + - ignore 8-bit writes to OBJ and OAM memory + - major AR V1/2/3 support by PokemonHacker + - simplified GBA emulation loop (easier to understand and maintain) + + Windows: + - added dialog to edit game overrides + - added GPL link to Help menu + - fixed GB Disassemble crash when going to another address + - fixed a minor repaint bug when focus changed + - fixed problem displaying rom names that use & character + - fixed palette save name bug + - moved vsync code to where it should be + - moved common palette initialization and cleaned up rendering code to use it + + SDL versions: + - SDL debugger improvements adapted from VBA-H: + - break on change + - conditional breakpoints (ARM and THUMB) + - dump load and save (memory) + - edit register (exception of R15) + - disassemble to file + - save and load state from debugger + + Other: + - fixed some compilation issues (libpng, gtkmm) + Version 1.7.2: Core changes: Index: README-win.txt =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/README-win.txt,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** README-win.txt 22 May 2004 14:08:17 -0000 1.16 --- README-win.txt 20 Dec 2004 15:02:43 -0000 1.17 *************** *** 1,3 **** ! Welcome to VisualBoyAdvance version 1.7.2. Compiling the sources --- 1,3 ---- ! Welcome to VisualBoyAdvance version 1.8.0. Compiling the sources |