Version 1.5:
Core changes:
- added AGBPrint support (for developers only)
- added RTC support
- added scanlines filter
- added support for gzip files
- added support for compressed bios files (zip, gzip)
- fixes Flash 1M support
- fixed crash reloading same ELF file
Gameboy:
- added SGB2 support
Windows:
- added Gameboy tools (Disassembly, Memory Viewer, Tile Viewer, OAM
Viewer, Map Viewer and Palette Viewer)
- added fullscreen mode confirmation for DirectDraw to avoid problems
- added GDI, Direct3D and OpenGL rendering options
- added skin support (see readme for information on creating skins)
- added support for per game configuration of some settings (see readme
for details)
- changed INI support to use emulator directory instead of Windows
directory
- fixed command line parsing problem
SDL version:
- added support for per game configuration of some settings (see readme
for details)
You can find the files at
http://sourceforge.net/project/showfiles.php?group_id=63889
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