From: Spacy <sp...@us...> - 2006-06-06 14:25:43
|
Update of /cvsroot/vba/VisualBoyAdvance/src/sdl In directory sc8-pr-cvs9.sourceforge.net:/tmp/cvs-serv1368/src/sdl Modified Files: SDL.cpp Log Message: Pokemonhacker: Improved/corrected the GG and GS cheats handling. Added support for the GS hardware rom bank switching. Corrected a crash in loading GB savestates while in GBC mode. Index: SDL.cpp =================================================================== RCS file: /cvsroot/vba/VisualBoyAdvance/src/sdl/SDL.cpp,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** SDL.cpp 27 May 2006 14:47:33 -0000 1.12 --- SDL.cpp 6 Jun 2006 14:25:17 -0000 1.13 *************** *** 816,820 **** struct stat buf; ! size_t len = strlen(dir); char *p = dir + len - 1; --- 816,820 ---- struct stat buf; ! int len = strlen(dir); char *p = dir + len - 1; *************** *** 839,843 **** static char filebuffer[2048]; ! size_t len = strlen(name); char *p = name + len - 1; --- 839,843 ---- static char filebuffer[2048]; ! int len = strlen(name); char *p = name + len - 1; *************** *** 2219,2225 **** if(!failed) { gbGetHardwareType(); ! ! // used for the handling of the gb Boot Rom ! if (gbHardware & 5) { char tempName[0x800]; --- 2219,2225 ---- if(!failed) { gbGetHardwareType(); ! ! // used for the handling of the gb Boot Rom ! if (gbHardware & 5) { char tempName[0x800]; *************** *** 2284,2288 **** } } else { ! cartridgeType = IMAGE_GBA; strcpy(filename, "gnu_stub"); rom = (u8 *)malloc(0x2000000); --- 2284,2288 ---- } } else { ! cartridgeType = 0; strcpy(filename, "gnu_stub"); rom = (u8 *)malloc(0x2000000); |