From: Pokemonhacker <pok...@us...> - 2004-11-06 14:20:05
|
Update of /cvsroot/vba/VisualBoyAdvance/src/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20945 Added Files: GameOverrides.h Log Message: Dialog to provide game override settings related to vba-over.ini --- NEW FILE: GameOverrides.h --- #if !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_) #define AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GameOverrides.h : header file // ///////////////////////////////////////////////////////////////////////////// // GameOverrides dialog class GameOverrides : public CDialog { // Construction public: GameOverrides(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(GameOverrides) enum { IDD = IDD_GAME_OVERRIDES }; CEdit m_name; CComboBox m_flashSize; CComboBox m_saveType; CComboBox m_rtc; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(GameOverrides) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(GameOverrides) virtual void OnOK(); afx_msg void OnDefaults(); virtual void OnCancel(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GAMEOVERRIDES_H__EEEFE37F_F477_455D_8682_705FB2DBCC0C__INCLUDED_) |