Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget.

I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format:
https://vanda3d.org/tutorials/

Please follow Vanda Engine on Facebook to be informed about what I'm doing:
http://facebook.com/vandaengine

Check out Vanda Engine website to see how Vanda Engine is getting work done:
https://vanda3d.org/

It will be appreciated if you donate to this project so I can buy required software and books and hire people to produce free 2D and 3D assets and educational videos and tutorials for this game engine:
https://vanda3d.org/donate/

Features

  • Languages: Visual C++, MFC, Win32, OpenGL, GLSL, PhysX, OpenAL, Minizip, COLLADA DOM, Lua Scripting Language
  • Importing Collada (dae) files
  • Depth of Field, Cascaded Shadow Map, Bloom, Multisampling, Fog
  • Normal Map, Gloss Map, Alpha Map, Parallax Map, DuDv Map
  • Hardware occlusion culling, Level of detail (LOD),
  • High quality water, 3D and ambient sounds, sky dome, point/directional/spot light
  • Advanced physics collider generator
  • Terrain generator
  • Video player
  • For more information please visit https://vanda3d.org/features/

Project Samples

Project Activity

See All Activity >

License

Other License, MIT License

Follow Vanda Engine

Vanda Engine Web Site

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Additional Project Details

Operating Systems

Windows

Intended Audience

Developers

User Interface

Win32 (MS Windows), Project is a 3D engine

Programming Language

C++, Lua, GLSL (OpenGL Shading Language)

Database Environment

Other API

Related Categories

C++ Game Development Frameworks, C++ Game Engines, Lua Game Development Frameworks, Lua Game Engines, GLSL (OpenGL Shading Language) Game Development Frameworks, GLSL (OpenGL Shading Language) Game Engines

Registered

2014-05-04